Using C#, XAML, Uno and MvvmCross to Jump Start Your Cross Platform Application

Rukesh has put together a great post, entitled Using C#, XAML + Uno Platform to Build One Codebase, Cross-Platform Apps, that provides a great walk through of getting started with the Uno Platform. It goes through grabbing the Uno extension for Visual Studio and then creating a new multi-platform application using just C# and XAML. … Read more

Content from Former Microsoft WPF and Silverlight Team Member

Someone pointed me in the direction of a series of great blog posts that have recently been migrated to a github repository. The posts are quite old, dating back to a period between 2005 and 2013 when Beatriz Stollnitz worked for Microsoft as part of the WPF and Silverlight teams. Here are the links to … Read more

Using the UWP SplitView on iOS, Android and WebAssembly with Uno

In this post we’re going to cover one of the basics of app navigation which is the use of the UWP SplitView. If you’re coming from iOS and Android development you might be thinking “huh, I don’t even know what that is.” Well the good news is that it’s actually something you’re already familiar with. … Read more

Optimising Multi-Targeting with Visual Studio Solution Filters

Over time Visual Studio has progressively improved support for solutions that have a large number of projects. MvvmCross used to be over 200 projects to handle each of the target platforms it supports. With the introduction of multi-targeted projects the number of projects dropped significantly to around 50 projects. For example, the core MvvmCross project … Read more

ListView and GridView Templates for Windows (UWP)

In my previous post I discussed Control Template in Windows development (UWP and Platform.Uno). I feel the topic of templates warrants at least one follow up post. So, in this post I’m going to walk through ListView Templates and GridView Templates. As both ListView and GridView inherit from ListViewBase, I’m actually going to focus my … Read more

XAML Control Templates for Windows (UWP) and Platform.Uno

Recently there has been a lot of discussion about using code to declare the user interface of an app. Such as a recent post I did following the announcement of SwiftUI by Apple. In the Xamarin.Forms world the hashtag CSharpForMarkup has become the latest distraction. CSharpForMarkup encourages developers to move away from XAML to defining … Read more

Apple Introduces SwiftUI; So What?

Shortly after Apple announced SwiftUI a twitter thread erupted discussing a hypothetical Sharp UI. It was positioned an alternative for declarative ui development, across Xamarin applications in C# or F#. If Apple has SwiftUI, perhaps we’ll Microsoft rollout # UI (Sharp UI) for as a new method for building user interfaces in @xamarinhq apps with … Read more

Productivity Musings on App Navigation, Information Density and Work Environment

This morning I set out to explore the most recent ramblings on app navigation. I expected to come across a bunch of designers talking about their sliding, popping, whirling interface. How they are going to radicalize the way we interact with mobile applications. The first thing I was struck with was that I needed to … Read more