Using Syncfusion Controls in Uno Platform Application using MAUI Embedding.

The Uno Platform supports many third party control libraries, such as Mapsui and LiveCharts, but sometimes there are components that you want to use that haven’t been adapted to work with Uno. For this, you can turn to .NET MAUI Embedding which allows for any .NET MAUI control to be hosted within an Uno Platform … Read more

Uno Platform 5.2 Released – One Project To Rule Them All

This has been a work in progress over the last couple of releases in order to deliver a better developer experience for the Uno Platform. The 5.1 release introduced the Uno.Sdk which allowed for better integration with Visual Studio – no more pesky “reload project” warnings appearing. With the 5.2 release the Uno Platform goes … Read more

Switching AI Models with ChatGPT in a Windows and Uno Platform Application

In my previous post I walked through how to connect to ChatGPT in order to integrate AI into a multi-platform (Windows App SDK and the Uno Platform) based application. In this post we’re going to add the ability to switch which AI model (GPT 3, 4 etc) is used when connecting to ChatGPT. We’ll also cover … Read more

Connecting Your Windows and Uno Platform App to ChatGPT with Azure.AI.OpenAI

In today’s digital world, integrating AI into your applications has become increasingly important. One powerful AI model that you can leverage is OpenAI’s GPT, known for its natural language processing capabilities. In this blog post, we’ll guide you through the process of connecting your Windows app to ChatGPT using the Microsoft Azure.AI.OpenAI library, allowing you … Read more

Managing Dependencies in Windows and Cross Platform Applications

As with all software managing dependencies in often a lot harder than it seems, particularly when there are conflicting priorities. In this post I’m going to talk about some of the challenges developers face relating to dependencies when building Windows and cross/multi platform applications using .NET, the Windows App SDK and the Uno Platform. I’ll … Read more

Conditional Template Selector for XAML Applications for Windows and Uno Platform

Ok this post took a bit of inspiration from the C# Markup support that’s available for the Uno Platform where it’s easy to build a template selector (for a ListView for example) using a set of Case statements. This got me thinking that there must be a way that we can use a similar technique … Read more

Using ChatGPT and GitHub Copilot to Generate the XAML for your Windows application

In this post I’m going to experiment using ChatGPT and Copilot to help generate the XAML for pages in a Windows application. Since we’ll be using WinUI and the Windows App SDK, the application can be extended to support other platforms via the Uno Platform.  ChatGPT We’ll start by using ChatGPT (in this case ChatGPT v3.5) … Read more

Designing and Building Windows Applications using Figma and the Uno Platform

Last week, the¬†Uno Platform¬†officially launched their Figma Plugin which works in parity with the Uno Platform Material Toolkit to support both designers and developers with the process of designing applications. If you haven’t already, check out the announcement post that provides a high level overview of both the plugin and toolkit. In this post we’ll … Read more